Na-inna is a green skinned Mipedian with long black hair and green tree viper-like face. She is notable for being one of the few female Mipedians. She wears a skirt.

This slim and lean Mipedian has clear, green skin. She usually dresses in blue and white garbs and is rarely seen without the emblem of the Mipedian royal family- either as a piece of jewelry or embroidered on her clothes.[1]

Background Information

Na-inna ranks among the Mipedian aristocracy and belongs to the royal family, being a distant cousin to the Crown Prince. Her noble lineage secures her a prominent post at the Mipedian Dew Farm, but there is more to Na-inna than meets the eye. She enjoys a strong friendship with Dibanni, who initially introduced her to the art and secrets of chanting.[1]

During the M'arrillian Invasion, Na-inna wished to evacuate the Mipedian villagers in Rao'Pa Sahkk, only to be defeated and brainwashed by the M'arrillians. When Aa'une was destroyed, she was once again free.

Personality and Behavior


Affiliations, Loyalties and Allies



Card Details

Basic Stats

Stat Courage Courage: 60 
(50 – 70)
Stat Power Power: 20 
(10 – 30)
Stat Wisdom Wisdom: 50 
(40 – 60)
Stat Speed Speed: 50 
(40 – 60)
 Energy: 45 
(40 – 50)
[0MC]: Remove a Mugic counter from target Creature. If you do, put a Mugic counter on another Creature controlled by the same player. Na-inna ability can only be used once per turn.

At the beginning of your turn, each player adds a Mugic counter to a Creature they control with no Mugic counters.

Brainwashed: At the beginning of your turn, each player sacrifices a Mugic counter.



The original Na-inna is useful in mixed, Water-based armies alongside a Fluidmorpher to supply your other Creatures with Mugic counters. Creatures with good activated abilities, such as Ulmquad and Herken, are great targets for Na-inna. Alternatively, she can be used to pool Mugic counters on Creatures for expensive Mugic or abilities that require lots of counters to use, like Kopond and Unheard Melody. In a pinch, she can also be used to deny Mugic counters from key opposing Creatures.

Na-inna, Rebel of the Rao'pa Sahkk grants up to one Mugic counter to each side per turn, allowing extra uses of activated abilities and Mugics akin to her regular counterpart. However, as she also gives counters to the opponent, this can backfire if they have strong abilities to reuse with those counters. When Brainwashed, Na-inna instead depletes Mugic counters over time, which can sabotage enemies with a limited supply. If playing with Fluidmorphers, this ability will generally be less harmful to you than to the opponent, though such decks usually have more efficient ways of destroying enemy counters, such as Supercooled Rain and Deadwater Devastation.

Release and Promotion

TV Show


Cards and Scans


"quote text"
―attribution, episode


Related Articles

External Links

Notes and References

  1. 1.0 1.1 Ultimate Guide
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