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Chaotiki

"If you think he's angry now, you should have been at the nose-piercing!"
―Card flavor text

Appearance[]

Arias is a very strong and humanoid ram. He has a nose ring, spiked bracelets, a red shirt and blue pants.

Background Information[]

Arias lives in the great Kiru City, the OverWorld capital. From there he takes part in the ongoing battle to keep tribal enemies at bay as the OverWorlders search for the Cothica. Though he's a veteran warrior who's used to riding solo, Arias prefers missions that involve traveling in small battle groups. At heart, he's a real team player; however, he can be somewhat abusive and rough on subordinates and rookies.

Personality and Behavior[]

Arias is a headstrong and loyal OverWorlder. He cares greatly for his tribe and is always willing to fight for his allies.

Strategies[]

Except for its low wisdom, Arias is an extremely versatile creature to use, being very suitable in decks focused on land or 100% based on Overworlders. Good battlegears for him are Vlaric Shard and Staff of Wisdom.

TV Show[]

Breakdown[]

# Episode Used in BattleDrome? Appearance in Perim?
32 Chasm Quest Yes No
39 Eye of the Maelstrom Yes No
42 Dangers of Diplomacy No Yes
54 Tale of Two Toms Yes No
57 Putting the Muge in Mugic No Yes
64 Triple Threat No Yes
65 Last Stand (Part One) No Yes
66 Last Stand (Part Two) No Yes
79 Son of the Spiritlands No Yes

Chasm Quest[]

Arias was first seen in battle when Tom selected him to fight against Peyton's Vinta in Prexxor Chasm. During the fight, Arias and Vinta saw the blight, Tom wanted to stay and try to beat it, but it soon coded Vinta.

Dangers of Diplomancy[]

A younger Arias is seen playing a football-like sport with Maxxor; he narrowly wins the game. Shortly afterward, he alerts Maxxor and Raznus to the ominously dark wall of Mugic surrounding Kiru City.

Putting the Muge in Mugic[]

Arias joins Tangath Toborn, Hune Marquard, Attacat, Katarin, and Viqtarr in handling the Mipedian presence on Broken Edge. He and Attacat catch Tom, Kaz, and Peyton near their camp.

During the initial battle against the Mipedians, a Surge Song-enhanced Arias uses a mounted Battlegear to fight. The OverWorlders win with Marquard's Mugic and prepare for the next attack.

Later, the effects of Surge Song wear off, leaving Arias and the others drained. They're trapped in what remains of their camp until Tom tricks a Mipedian into using a Revocation Mugic on them. They then repel the Mipedians.

He and the rest help clean up the wreckage of the battlefield at sunrise.

Triple Threat[]

Arias was placed in charge of a team composed of himself, Viqtarr, Faash, and Bierk. The group soon fights over how to attack the fort held by Nebres' team, with Arias holding back Viqtarr when he and Faash lose their tempers. He and Bierk let their partners go following some trash talk; however, he and Bierk begin arguing themselves until Ghatup and Shimmark capture them.

As Tangath Toborn leads the group into the fields for training, Arias shoves Ghatup aside. The Mipedian angrily confronts him, grabbing him by the horns; Nebres and Viqtarr are about to lend a hand when Tangath breaks up the fight. Arias and Ghatup growl at each other.

During Tangath's teamwork exercise, Arias rams Frafdo's team away from the orb, though Ghatup's team then blasts them away as well.

After being charmed by Lystone, his team is forced to continue training into the night.

Last Stand[]

Arias is assigned to the second Commando team, sent to handle Phelphor's squadron outside Kiru City. He tries to reach Odu-Bathax, but interference with his communicator cuts them off.

He and the others breach the surface as the decoy driller distracts the enemy. They create a fort from Rock Waves and prepare for Phelphor's squad. He and Lyssta are not aware of Malvadine's plan with the Conjurers for their mission until the battle ensues and a War Beast is summoned.

Son of the Spiritlands[]

Arias is among the many creatures who attend Tangath Toborn's funeral.

Cards and Scans[]

MajorTom

Gallery[]

Trivia[]

  • As it has number #001 in the Dawn of Perim set, it is considered the first creature and the first card in the entire game.
  • His name is probably the fusion of the terms Ares (Greek god of violent war) and Aries (horoscope sign symbolized by a ram).
  • Before its physical release it was released online in a promotion on ChaoticCode.com and after its release it was released again as a Wednesday reward and in the Dawn of Perim OverWorld starter deck set. Despite all of its re-releases, it only has a single card version.

External links[]

Notes and References[]